A traditional pixel in direct-view LED technology refers to a single bulb into which are inserted a red, a blue, and a green light emitting diode. Numerous individual bulbs/diodes populate an LED video display creating images control the light emitting diodes. This enables the light-emitting diodes to allow for the imaging of multiple adjacent pixels. A virtual LED screen uses fewer diodes to achieve a larger resolution of up to four (4) times the resolution of a traditional SMD, GOB, or ChipFlip LED display.
4x the physical resolution of the LED display.
½ the cost of the equivalent physical pixel density.
Ultra High Resolutions now possible that would not be achievable with traditional DVLED technology
Virtual Pixel uses three (3) lamps called GB Delta (1 red. 1 green. I blue) in the shape of an equilateral triangle, evenly spaced, combined into panchromatic points. Any adiacent three lamps in the same shape of the equilateral triangle can be an imaging point. Each RGB Delta connects with a single lamp on two (2) GB Deltas. In this way one half (1/2) of the GB chips needed are saved thus reducing costs dramatically and
yet increasing resolution at the same time In traditional LED displays the number of pixels per cabinet is simply the number of pixels vertically times the number of pixels horizontally. In Virtual Pixels the number of pixels is two (2) times the number of pixels vertically times two (2) times the number of pixels vertically. Which theoretically means that Virtual Pixels result in four (4) times the number of pixels.